Unity Projects

Wave Function Collapse

The WaveFunctionCollapse project! Here you'll find my implementation of the popular Wave Function Collapse algorithm, designed for generating unique and seamless maps, dungeons, and worlds
I made a 2D version in C++ and a 3D one with Unity
This is one of my favorite projects as I truly believe procedural generation is the future of gaming!
Imagine your favorite game but the world is new and different each time. Enticing right?

Cursed Resurrection

My first Unity project.
One of my favorite genre of game, First Person and Roguelike combined. Designed to keep players fighting for their lives in a cursed crypt.